Monte Carlo Geometry Processing:
Walk on Spheres
COP implementation of Keenan Cranes: ‘Monte Carlo Geometry Processing’ walk on spheres algorithm with custom vex tagging system.
Gradients produced by running samples from each pixel on a 2D image plane slicing through a 3D mesh. Each sample walks randomly through space, averaging the colours of the closest points, filling empty interior spaces with soft and colourful bleeds.
Segmented CT scan of Hemisus guineensis from BlackBurn Lab.